Beach Head 2000

Beach Head 2000 by GlobalVR is a hard-core, nonstop action 3D shooter set in a photo-realistic and accurate war environment. You are a soldier in a foxhole armed with a powerful turret. Hordes of enemies are storming your beach, you must fight back with 360 degrees of. Beach Head is a 2002 defence game that focuses on eliminating enemies before they overrun a military base. Beach Head can be considered one of the classic fortress defence games still in existence. Although initially released in 2002, this platform is now available for download on most Windows operating systems.

  • Developer: Digital Fusion
  • Genre: Arcade/Action
  • Originally on: Windows (2000)
  • Works on: PC, Windows
  • Editor Rating:
  • User Rating: 5.3/10 - 6 votes
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When you first play Beach Head 2000 and you find out it started life out as an arcade game it makes a whole lot of sense. This is a game that is not made to make you think, it is a game that was made with making people keep pimping in quarters to an arcade machine. That has been the arcade formula for years so it is hard to be down on the game for that. However, did they make enough changes to make the home conversion worth your time?

Protecting The Beach!

The goal of the game is pretty simple. You are in a bunker and you are the last line of defense against invading forces on the beach. It is a very simple premise and one that is perfect for an arcade game. The premise is so solid that the sequel is the exact same thing! There is no ending or anything like that or any kind of story, you are a one-man army and that is that.

Standing And Shooting

The arcade machine of Beach Head 2000 uses a trackball. Here you use your mouse and it works very well in simulating a trackball so I give them credit for that. The game has you stuck in one spot and while you can look around you cannot actually move. You move the mouse around the screen and shoot soldiers, tanks, choppers, and anything else that is coming your way. It starts off rather slow, but it eventually ramps up and you will die at some point.

Head

Staying Alive

Shooting down enemies is very satisfying. The game on each stage has you needing to survive so many waves of enemies. You just keep on going until you eventually die. It is all about getting as far as you can and getting the highest score possible. As an old school arcade fan, I kind of dig this. However, for this home version I feel that they could have added an actual campaign or at the very least some kind of ending so that you have something to progress to.

You get a fun selection of weapons at the start of each wave and it is up to you how you use them. You can shoot these crate-like things to get health and ammo so you have to make sure that you keep your eyes open for them. The game can be quite exciting in short blurts and it is ideal if you want something quick to get into.

I think that Beach Head 2000 is a fun arcade-style shooter. Yes, I will admit that the fun this game is offering is very, very shallow. However, sometimes you just want to shoot stuff and see it blow up and this game offers that. It is not the kind of game that you will play for hours on end. However, to me, this is the kind of game you can fire up once and a while to blow off some steam or even a bit of a “pallet cleanser” between other games.

Final Score

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Pros:

  • The action is fast and frantic
  • It plays just like it did back in the arcade
  • The mouse is a great substitute for a trackball
  • You have plenty of powerful and awesome guns that you can use
  • It is good mindless fun

Cons:

  • The game has no end at all
  • They never added much if anything new in bringing it home from the arcade

Download Links

System Requirements

Processor: PC compatible, Pentium II 233 MHz (Pentium II 266 MHz or faster recommended), 32 MB RAM

OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.

Game Features:Single game mode

Back in the future of 2000, Beach Head 2000 changed the paradigm of (PC) gaming by introducing a fast-paced, adrenaline-pumping arcade-style game that was easy to play and addictive to the core. Back them top heavy RPG’s reigned supreme and a mindless arcade-like game under 10MB with no manual or thinking required was considered a SIN in the established gaming world. To me, the real pressing question was “where (the hell) is the PLAY button?”.

Despite all the nay-sayers in the PC press Beach Head™ took off like wildfire and became an overnight success. BH2000 went on to set new records and start new trends across a wide range of venues and platforms and exceeded all expectations across the globe. Arcade gaming was no longer a sin, the “play now button” became the norm and everyone was now able to enjoy the game and the rest is history of course.

BEACH HEAD AND VIRTUAL REALITY

We are not new to the notion of VR gaming. In fact, the BEACH HEAD VORTEK Hood in the original arcade version was the first of its kind in the Virtual Reality gaming world. The Oculus Rift team themselves could testify to having played the BEACH HEAD arcade games at some point or another. Virtual Reality gaming was very new/non-existent at this time, and foreseeing that notion in the original PC game along with the easy to play Arcade-factor was a big deal in the context of the success that BEACH HEAD has had throughout the world. Not surprisingly, Beach Head also took the arcade market by storm becoming the number one top-earner (in the USA and many other countries) for more than three years in a row.

BEACHHEAD 2000 ONCE KEPT AC/DC FROM GOING ON STAGE!?

Beach head 2000 pcBeach

BEACH HEAD 2000 was a true people’s game. The game was easy to play and truly addictive and had legions of loyal fans. BEACHHEAD was a beloved game with a unique affection factor and we got hundreds of emails and letters from people of all ages telling us how much they enjoyed the game. Mothers and their daughters, an 80-year old in a retirement community, soldiers from bases all around the world, and even a retired General. We also received emails from wives joking about possibly divorcing their husbands if they did not stop playing the game. The BEACH HEAD 2002 arcade was also named as one of the arcade machines that was in Micheal Jackson's personal arcade collection. And most memorable of all, Pepe himself once got a call around 9 pm one night from Phil Rudd, the drummer for AC/DC; they were stuck on level 52 during a concert intermission and needed to know how to pass the level before they went back on stage.

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“I did not hear from them again so I would assume that my tip worked and that they went back to their lives and making great music, but to this day I can’t imagine why it was so important or why they were so obsessed with the game. Needless to say, that as random as this was, it only helps to illustrate how popular and widespread the BEACH HEAD games had become.”

Beach Head 2000 Free Download

THE BEACHHEAD BRAND

BEACHHEAD 2000 was one of the most addictive PC and Arcade game titles ever, spawning several sequels and many copy-cats and millions of devoted fans all over the world. There’s no doubt that BEACH HEAD benefits from worldwide name recognition and a unique sense of affection from the millions of fans that were entertained by it.

Beach Head 2000 Download

The free to play (try it before you buy it DRM) downloadable version of the games were even more successful with millions of downloads from all over the world. Because the original game was only 10MB and could run on virtually any PC and the fact that it was so easy to play (no translation required) was an ideal combination for emerging international markets with limited bandwidth and with it effectively extending the life and reach of the game well into the present day.

There was no better example of this unexpected phenomena than in the enormous success the game achieved in China where the BEACH HEAD Brand has become even more popular and where it still enjoys the adulation of millions of fans today.

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Beach Head 2000 For Mac

Young and old, gamer or not, everyone played BeachHead. Kids played it with their dads and dads played it with their kids. Those kids are now grown up and from time to time we get a request for a new game and so that they can share their childhood fun memories with their own kids.