A17 Mods that need SDX to compile C# 0 1 1 0 Updated. A17Mods 17 12 0 0 Updated Apr 25, 2019. Mods A16.4 Mods for the game 7 Days to Die C# 4 2 0 0 Updated Jul 20. If you like 7 Days Edits, show your support by giving them a vote in the 2020 Mod of the Year awards Description Full re-mod of 7 days to die A17 v2.2 21'st Weapons,Melle,Ammo,Food,Clothing,Misc,Tools,Blacks,Zombies,Player,Vehicles,Animals.
Nov 22, 2018
Quick guide to all the mods currently in A17 B197 and what they currenty do & items they go on.
Other 7DTD Guides:
- 100% Achievement Guide.
- Navezgane Map (All Places of Interest).
- How to Survive Your First Horde.
- Armor for Dummies.
- Electricity for Dummies.
- Armor Explained and Ranked (Alpha 17).
Introduction
This is a list of all mods that I can find within the game right now and what items I could find them compatible with. Everything here is subject to change within the coming weeks when patches go out.
Weapon Mods
- Bipod - Increases Aimed Accuracy.
- Barrel Extender - Increases damage, range & aimed accuracy but makes the weapon more unwieldy when fired from the hip.
- Flash Suppressor - A flash suppressor reduces the muzzle flash making it easier for you to see and harder to be seen.
- Foregrip - Improves handling and aiming accuracy.
- Magazine Extender - Increases magazine capacity.
- Feel the heat - Blank description. I believe its basically incendiary rounds for your gun.
- Liquid Nitrogen - Blank description. I believe this one freezes enemies from time to time.
- NI-CD battery - Blank description. I havent got a clue maybe toxic damage over time?
- Blessed Metal - Blank description. Possibly does more damaged to certain zombies?
- Rad Remover - Blank description. Possibly removes radiation looking at the name.
- The Hunter - Blank description. Possibly does more damage to animals with it on your gun.
- Sawed off barrel - Sawn off barrel for the shotgun. Its not a one way trip for the time being.
- Muzzle Brake - Diverts the propellant gases to reduce recoil.
- Polymer String - Arrows and bolts fly quicker and further with this modification.
- Reflex Sight - Minor visual magnification but designed for fast target acquisition. Improves weapon handling.
- Retracting Stock - Improves weapon handling while moving or firing from the hip because the weapon becomes more manageable in close quarters.
- Rod and spring replacement - Increases the rate of fire on self-loading weapons and increases recoil.
- 2,4,8X Scope - Increases visual magnification when aiming.
- Shotgun Choke - Modifies the spread to a horizontal pattern instead of the normal round one.
- Silencer - A sound suppresser greatly reduces the firing sound but reduces maximum range and damage.
- Shotgun Duckbill - Tightens the shotguns spread.
- Cripple em - Blank description. Sounds like it'll do more limb damage.
- Laser Sight - Helps with aiming quickly and increases accuracy when firing from the hip. Press F to activate.
- Trigger Group: Burst - Modified the trigger group to fire 3 round bursts.
- Trigger Group: Full Auto - Modified the trigger group to fire full auto only.
- Trigger Group: Semi - Modified the trigger group to fire semi auto only.
- Weapon Flashlight - Installs into any firearm. Press F to activate.
- Flammable Oil - Blank description. Probably works with 'feel the heat' at setting zeds on fire.
Melee Mods
- Tempered Blade - This tempered blade increases damage and durability for blades.
- Serrated Blade - This serrated blade adds a greater chance to inflict bleeding damage.
- Weighted Head - Hammer Modification. Adds a chance to sun and slow victims.
- Structural Brace - This brace increases damage and durability for hammers.
- Ergonomic Grip - Decreases stamina usage by 20%.
- Fortifying Grip - When health is below 50% gain 1 hit point every 5 seconds.
- Barbed Wire Mod - 20% chance to cause bleeding damage, 40% with power attacks.
- Metal Spikes Mod - Each successive hit lowers enemies armor rating by 20%.
- Club Burning Shaft - Melee item can double as a light source and set enemies on fire.
Armor Mods
- Bandolier - Reload 30% faster. Installs into any chest or leg armor.
- You're Fired - Blank description. Either it causes fire resistance or anyone who attacks you to possibly catch fire.
- Radiation Ready - Blank description. Seems to relate to resisting radiation zones.
- Insulated Liner - Install this into your armor to give you insulation from the cold by 5 points.
- Cooling Mesh - Adds resistence against the hot weather by 5 points.
- Improved Fittings - Decreases movement and stamina penalties from armor.
- Customized Fittings - Greatly decreases movement and stamina penalties from armor.
- Reinforced Padding - Improve your armor rating by 1 point. Can only be installed in light armor.
- Plastic plating - Improve your armor rating by 2 points. Can only be installed in light armor.
- Military Plating - Improve your armor rating by 3 points. Can only be installed in light armor.
- Scrap Plating - Improve your armor rating by 2 points. Can only be installed in light armor.
- Iron Plating - Improve your armor rating by 3 points. Can only be installed in heavy armor.
- Steel Plating - Improve your armor rating by 4 points. Can only be installed in heavy armor.
- Storage Pocket - Decrease encumberance penalty by 1. Offers 19 carrying capacity.
- Double Storage Pocket - Decrease encumberance penalty by 2. Offers 20 carrying capacity.
- Triple Storage Pocket - Decrease encumberance penalty by 3. Offers 21 carrying capacity.
- Spiked Knuckles - Increase Unarmed Damage. Can only be installed into armored gloves.
- Advanced Muffled Connectors - Greatly reduced sound from armor.
- Impact Bracing - Reduces fall damage.
- Water Purifier - Purifies any water consumed. Can be installed onto any helmet.
- Jump Jets - These look safe...ish but cumbersone to run with while they are activated. Enable a large jump boost whilst installed on chest armor.
- Helmet Light - Installs onto a helmet. Press F to activate.
Misc Items
- Red Dye - Adding a dye applied a tint to the entire held or worn item. Will take up a mod slot but does offer the normal damage bonus.
- Green Dye - Adding a dye applied a tint to the entire held or worn item. Will take up a mod slot but does offer the normal damage bonus.
- Black Dye - Adding a dye applied a tint to the entire held or worn item. Will take up a mod slot but does offer the normal damage bonus.
- Blue Dye - Adding a dye applied a tint to the entire held or worn item. Will take up a mod slot but does offer the normal damage bonus.
- Brown Dye - Adding a dye applied a tint to the entire held or worn item. Will take up a mod slot but does offer the normal damage bonus.
Recommended for You:
- All 7 Days to Die Guides!
You May Also Like: